disgaea 5 revenge gauge

When the gauge reaches MAX, Revenge Mode activates! The unit receiving the revenge should be equipped with a r40 research weapon to start with base 20 gauge. A New York City council voted Thursday to criminalize revenge porn, making it a crime in the city to disseminate "intimate" photos or videos of someone else without their consent. 10% per support magic cast from the Professor's common evility Tension Booster * Again evilities or the curry boost doesn't seem to affect this at all, but you can cast support magic multiple times in a turn and get the 10% each time. Huh... this is pretty interesting. Biggest problem is that I don't know exactly what kind of boost completing a story mission gives you, so I'm probably WAY off haha. A sub-reddit dedicated to the video game and anime series Makai Senki Disgaea, Phantom Brave, and Makai Kingdom universes. Re: Disgaea 5 Complete | Cheat Engine Table v1.0 Post by SwellingUp » Thu Oct 25, 2018 2:08 am Tried using this table to add innocents and was able to make a set of the "bonus" type ones but for some reason this ends up breaking the campaign portals, saying I have no valid characters to deploy. I hadn't even thought of the possibility that the revenge gain might not be uniform across all classes and characters. Prinny 2: Dawn of Operation Panties, Dood! Meaning, the 18th attack took it from something like 97% to 101%. On the second attack Metallia gets overload. Has anyone done more testing with the Revenge Rate Up curry and is able to confirm it works like the Fighting Instinct evility? In previous Disgaea games, simply passing the floor by skipping them and getting to the 10th floor and exiting was all that was necessary to get item leveled up. During battle, when an ally unit receives damage or is defeated, the Revenge Gauge automatically fills up. ?% if a unit or an ally "receives an attack". Once I get to my Disgaea 5 copy I'll try to do the same for as many characters as possible and try to find similarities for characters that get the same amount of hits (Exp Growth, Weapon Resistances, Weapon Mastery, Aptitudes... anything). The Revenge Meter will also fill up if your allies are killed and whenever you defeat enemies that are in Revenge Mode. I'm not sure what's going on, but I had a Murmur of Rage spam build for Usalia planned out but it didn't work all of the time without adding Fighting Instinct. I know for a fact that revenge booster x5 on usalia leads to 100% (shes in my comet disaster squad). Without precise testing what % completing a story mode would give or if there's a difference between receiving an attack and killing a revenge moded enemy I can only really make some sort of guess.. but here we go anyway: Given those numbers, it would make a decent amount of sense if receiving an attack and killing a revenge mode enemy would give 4% each. So during the 7 turns on the first run you receive a total of 14 attacks. We see a similar sort of "issue" in /u/MyDyk350's post comparing revenge gained from receiving attacks. (Even more so if Bolster Spirit can be stacked). I also noted that there is an increase in the revenge meter if you completed the mission assuming your last action wasn't while your overload was active. That's a difference of 5 attacks, which comes out to a 21% reduction. I'll be back near a PS4 on saturday, and I'll do a loooot of testing with builds I've been thinking of! Here's what I do if you can tease out some math from it: On the first run turn 1: Metallia uses fire to kill 1, Healer heals, 2 attacks from the Eryngi, On the first run turn 2: Metallia uses fire to kill 1, Healer heals, 1 attacks from the Eryngi, On the first run turn 3: Metallia uses fire to kill 1, Healer heals, 2 attacks from the Eryngi, On the first run turn 4: Metallia uses fire to kill 2, Healer heals, 4 attacks from the Eryngi, On the first run turn 5: Metallia uses fire to kill 3, Healer heals, 4 attacks from the Eryngi, On the first run turn 6: Metallia uses fire to kill 3, Healer heals, 1 attacks from the Eryngi, On the first run turn 7: Metallia uses fire to kill 1, Healer heals. https://disgaea.fandom.com/wiki/Revenge_Mode?oldid=48802. If it works like the other badly translated evilities like such as Booster, it might just give an extra 1% revenge gauge for every attack received, which may actually be not too bad if the normal amount is between 4-5% revenge gauge per attack received. But I'm willing to believe that the 2x death and self-sacrifice somehow don't always add up to 80%. Revenge Mode is a gameplay feature introduced in Disgaea 5: Alliance of Vengeance. How much % does the Revenge Meter go up when you kill an enemy in Revenge Mode? As a new and terrible Overlord named Void Dark seeks to enslave the countless Netherworlds, one young demon has stood to … Was using Flonne so no evilities which effect revenge gain. So that'll have to wait a bit. Currently on the 4th world. When this happens, that character’s critical hit rate becomes 100%, SP costs for all skills become 1 and they take 25% damage reduction. My guess is that getting a Revenge Kill increases the revenge guage by 20% and the extra 1% was just excess. Honestly this is completely confusing to me at this point. It's just so weird that the differences can be so big (Seraphina 17 - Christo 27). The more you attack with combos, with an emphasis on an enemy dying during one, the Bonus Gauge will fill more. Yeah, the 1SP for skills is amazing... one of my favorite parts of Revenge Mode for sure! Thanks for telling me though, i'll include it in my list of things to check out. Disgaea 5 Complete. Easy to use you can be up and you can be modifying your PS4 games in minutes. Also these evilities don't seem to affect Revenge Booster/Swift Strategy/Tension Booster. Press J to jump to the feed. Speaking of animated gauges, this is one of the newest additions in Disgaea 5, “Revenge Mode”. My favorite is spamming Charm 3*3 with an 85% success (and increasing). (Void's unique evility is a direct copy of this effect, and it stacks to 40% per stage) * You don't need to deploy the character to get this boost every stage, meaning you can rotate 5 characters with revenge booster weapons so you can spam Comet Disaster every turn. Unfortunately I don't have access to my PS4 with Disgaea 5 while I'm waiting for the PC version, so I can't really test these things myself :(. The two units should give Usalia +80% revenge gauge, but often the gauge seemed like it only reached 80-90%. Let us look at the Disgaea 5 Evilities Guide so that you can unlock all scenes, levels, Villain and Hero routes. Hopefully together we can make a guide that gives a clearer view on the interaction between certain evilities and the revenge meter. The game is actually a prequel to the previous ga. Disgaea 5 is the 5th entry of the Disgaea series and the first to be released on the PS4. ". I tried that as well, and it doesn't seem to change. The bill works, but you need an enemy to damage you (which includes being damaged by Ultimate Force, which is a common strat for that map). With the help of his army of soldiers known as The Lost, the Demon Emperor Void Dark has been devastating numerous Netherworlds. (/u/MyDyk350 did some testing with this, seems to be 4 or 5%, counter attacks received do count and you don't have to take damage), This is affected by Fighting Instinct ("Revenge Gauge gain increased by 50%" for an additional 10%), This synergizes with the Eryngii Self-Sacrifice Evility for an additional 20% (not certain whether this evility is also affected by Fighting Instinct), ?% when you defeat an enemy that is in Revenge Mode, 20% at the start of every battle if the unit has a Revenge Booster unique innocent equipped from a r40 Netherworld Research Weapon. To which I would say... No. In Disgaea 5 this no longer the case. When you receive attacks from the enemy, your Revenge Gauge will increase, which is the meter to the left of your character's face in the bottom left. Did I miss anything that influences the revenge gauge? If you want to test this for yourself, keep in mind, the biggest obstacle in testing this is characters with more than 2 counter stat. First off what I already know about Revenge Mode from reading and my personal testing from a while ago. Considering 16 attacks and 7 kills on revenge mode enemies that would be 23 x 0,04 = 0,92. usalia needs 120 (just a random guess and this differs per character) "revenge" which adds up to 100%. I'm getting more and more sure it's 4% per attack received. I had Revenge Booster (+20%) and two suicide units (+20% on death and +20% from Self-Sacrifice). Fighting Instinct, a common warrior evility that costs 1 less gives 50% Revenge Gauge gain (but only for the unit itself). Spamming Charm coupled with Rozalin's (Seraphina, thanks /u/tasty_crayon) deathblow charmed units evility sounds pretty nasty... What are you doing to get to the 85% success rate though? I was dodging and also taking 0 and non-zero damage. Once filled, your character will have a boost in attack power. * Nothing seems to affect these boosts, looks like it's hardcapped at 20%. Bonus Gauge: After completing a battle, you’re shown the Bonus List, which consists of prizes you can win by filling up the Bonus Gauge during battle. Awesome, this is great work! Any character with 2 or less counter stat can easily be tested on any map at any level with just guarding. I had Flonne as both Fight Mistres and Cleric sub classes and it took 23 attacks both times. In Disgaea 5 Complete, lead Killia and his tenacious army of rebels on their dark and dangerous path to vengeance. Take a Chill Pill. Once Revenge mode is active many various stats increase. Disgaea 5 is the 5th entry of the Disgaea series and the first to be released on the PS4. It seems that each unique character and character class has it's own value for how much receiving an attack will increase the revenge gauge. When you enter a battle, you will see a blue circle on the ground, which is where you draw your characters from to participate. Thanks for typing this out! This skill is only usable during Revenge Mode and can be used once per battle. Revenge Mode is a gameplay feature introduced in Disgaea 5: Alliance of Vengeance. A Unique System for Disgaea 5! I tested 10 different characters and got repeatable results. At this moment I have a few possible theories... but honestly there's just a lot that needs to be tested. Revenge Mode During battle, when ally units receive damage or are defeated, the Revenge Gauge gradually accumulates. During battle, when an ally unit receives damage or is defeated, the Revenge Gauge automatically fills up. I found 5-2 to work pretty well. Now, you might be thinking, "Hey, u/MyDyk350, what if you change a characters sub class? The following are the characters I tested and the number of attacks required to trigger Revenge mode, when starting from an empty revenge meter. (40% from unique evility + revenge weapon, 20% from ally death, 10% from fighting instinct triggered by ally death, 10% from curry triggered by ally death, 20% from self sacrifice evility to make 100%). Disgaea 5 Complete tells a tale of revenge and rebellion. Disgaea Wiki is a FANDOM Games Community. It's very helpful. Hmm this is interesting, some kind of inferred testing. Flonne went from 23 attacks to just 18 attacks with one Revenge Kill. Enemies can also enter revenge mode and gain the same benefits, including using an overload power if they have one. Decrease Revenge Gauge of enemy units by 10% at beginning of turn. ?% if a unit or an ally "receives an attack". This title will be available as both a physical and digital release. Disgaea 5 Review - Colorful Revenge (PS4) WATCH GALLERY Sound issues notwithstanding, Disgaea 5: Alliance of Vengeance is the first … Unfortunately I got a mail from NIS that they accidentally sent too many beta invites, meaning I didn't actually get selected for the PC beta test :(. Disgaea 5's Characters, Story Previewed in Video posted on 2014-09-04 08:01 EDT by Sarah Nelkin Mamoru Miyano , Sarah Emi Bridcutt , Satomi Akesaka play … Once Revenge mode is active many various stats increase. At its best, Disgaea 5: Alliance of Vengeance is charming. This mode only lasts for three full turns before that character will return to normal. Has anyone managed to see an evility influencing the revenge gauge gain from another evility? Another option is having weak units with Self-Sacrifice (gives more Revenge Gauge upon death), possibly with Secret Recon (to set max HP to 1), attack and get countered to death. It's pretty weird an evility that no one seems to be able to succesfully use is placed on the main character of the game... there has to be something missing here. Cookies help us deliver our Services. I use a professor to max revenge, my setup requires a maid and a sage. The more you attack with combos, with an emphasis on an enemy dying during one, the Bonus Gauge will fill more. The variance is quite interesting, did Flonne possibly kill some enemies that were in revenge? (tested on Celestial Hostess, I can't see why it wouldn't work on the male counterpart). I haven't found a single use for Killia's Bolster Spirit common evility, nor do I actually completely understand what it's supposed to do. This means that you can't just defend and soak up attacks without spoiling the environment. The Revenge Gauge fills up by:?% if a unit or an ally "receives an attack". That already answers a lot of my questions. Holy shit this is great. When it reaches to max, Revenge Mode is activated. Thanks again for answering some of my questions! So that means you kill 7 (or 6, depending on if the remaining Eryngi in turn 7 still has Revenge Mode on. Tension Booster (When using support magic, increase target unit's Revenge Gauge by 10%, Professor, 4 evility slots) Twin Heads (When attacking without moving, attack again, Twin Dragon, Unique evility) Veteran Support (Once per turn, you can move one more time after using support magic, Petta, 5 evility) Any buff spell Sage w/ Multi-Attacker I've tested it with Tension Booster but it didn't seem to do anything. One of the new elements in Disgaea 5 is the revenge system. I personally love the mechanic for casting crazy expensive skills. So I still have some specific questions. Revenge Booster gives 20%, self-sacrifice also 20% (so says the evility) but the natural death of an ally gives "20" (no percent, but a flat amount), which might only add up to 16%~ or w/e. When a unit or ally unit receives an attack, how much % exactly does the Revenge Meter go up? (/u/MyDyk350 did some testing with this, seems to be 4 or 5%, counter attacks received do count and you don't have to take damage) 20% when an ally is defeated. For those that can't recall what it does: "Increase Revenge Gauge gain of ally units on the map by 1%". Does that effect it?" And there's probably a natural Revenge Booster effect if you complete a story mission. The next entry in the long-lived Disgaea series, Disgaea 5: Alliance of Vengeance will be arriving in North America and Europe in the fall of 2015, exclusively for the PlayStation®4! My plan is to run the Chara world a bunch of times for Boorish Counter common evility scrolls to make testing a bit easier, if your characters don't counter you can just keep passing turns and get reliable results. You can afford to kill a few enemies while still taking enough attacks to trigger revenge. There is a limit of… This might account for the variation, but I'm relatively certain that you don't have to actually take damage to add to the revenge gauge, you just have to receive an attack. Welcome to the first episode of the game, which is basically an introduction to the basic elements that you will use throughout your journey. It’s not practical but it turns me on. The second new battle mechanic is called “Revenge Mode” which will grant characters boosted stats when their Revenge gauge is filled. The Overlords ruling those Netherworlds, desperate to defeat Void Dark, begin an unlikely alliance to save all the Netherworlds. ". When an ally is hurt or defeated, the gauge will fill up. This means you receive a total of 16 attacks, and kill 6 or 7 Revenge Mode Eryngi's before your Revenge Gauge is full. Do you have to take damage or do you also get the increase when you dodge the attack? Sacrificing a Celestial Host or Hostess using Miracle of Love or Penalty of Death doesn't give the normal 20% when an ally unit dies, but using the Self-Sacrifice evility on the angel does work for a 20% boost. This is affected by Fighting Instinct ("Revenge Gauge gain increased by 50%" for an additional 10%) If… Revenge Mode is automatically activated whenever the Revenge Gauge to the left of the character portrait is filled. For Disgaea 5: Alliance of Vengeance on the PlayStation 4, a GameFAQs Q&A question titled "Instant Revenge Evility? Counter attacks add to the revenge gauge, because I had revenge trigger off a counter attack. Let me know if you have any other thoughts about what might be dictating this stat. On the second run turn 1: Metallia does nothing, 3 attacks by Eryngi. Fighting Instinct and Revenge Curry do not seem to have any effect on anything other than the natural 20% increase you get from an ally dying (and possibly receiving attacks too, but I haven't tested that). In this video i will explain how to easily reach rank 9 on the bonus gauge so you can get the best rewards before the full game is released. By using our Services or clicking I agree, you agree to our use of cookies. Item levels for items are now tied to the bonus gauge. Just a random theory though. The easiest way to test whether this is close or just completely bull is if you could do the same thing again (Run 1 with Metallia at 0%) and see whether the Eryngi has revenge mode on turn 7. But if you defeat an enemy that is in revenge mode, you will gain a revenge shard, which can be used to increase certain stats. Bring out a maid sage and your professor. Take your favorite fandoms with you and never miss a beat. New comments cannot be posted and votes cannot be cast. All I can confirm is that Void Dark at 40% Revenge Meter at the beginning of the stage due to his Unique Evility and a Revenge Booster Weapon goes to 100% if an ally unit with self-sacrifice dies, as long as Void has the Fighting Instinct Evility and the revenge curry is running. Disgaea 5 Evilities guide Our Disgaea 5 Evilities Guide is useful for all the gamers who want to play Disgaea 5 Evilities . The professor has these evilities: twin heads (u, twin dragon), veteran support (5, from Petta), tension booster (5, professor). I can't think of anything 'obvious' that would dictate how many hits it takes to get into revenge mode, especially because the numbers seem so random. There are many new systems, such as "Revenge Mode" and "Overload" skills that are unique to Disgaea 5. Disgaea 5 Complete - In a universe ruled by Overlords, only one shall prevail!Disgaea 5 Complete tells a tale of revenge and rebellion. I assume that the Eryngi's go into Revenge Mode at the the end of turn 4 (When you've killed 5 in total). I think 20% on a Revenge Kill seems logical, especially considering NIS has a habit of using 20% for other revenge events (Ally death, Revenge Booster, Void UE). I asked about this evility before, but its still uncertain what the actual use for this evility is. You will see bonuses for ranks 0, 3, 6, and 9. The Curry effect "Revenge Gauge Rate Up" that appears when you use a weapon with the Burner Unique Evility as the main ingredient, seems to function like the Fighting Instinct evility. Then on the second run you get 2 attacks. For example Fighting Instinct influencing the gain from the Self-Sacrifice evility. Or if you prefer you can modify a save from your friends or download one from the Internet from sites such as nextgenupdate and use our ‘re-sign’ feature which allows you to play other peoples saves on your own PS4 account. Once it has been completely filled, that character will automatically enter Revenge Mode, which has three basic benefits. Bolster Spirit +1% Revenge Gauge (ally units on the map)| Location: Store; Bond of Souls +3 Magichange turn limit by 3 | Location: Ability Squad (105 battles) Bonus Boost +10% Bonus Gauge | Location: Quest Store; Disgaea 5 Evilities guide – Bow to E. Bow Range +1 Attack range (bow equipped) | … The main concepts of Disgaea 5 are "Vengeance" and "Overlords Uniting." I'm super interested in whatever else you find in your testing. I did this yesterday and counted between 20 and 23 attacks to go from zero revenge to full. Each Overload has a different effect. At its worst, it’s very tedious. Good research. Using Metallia to spam her overload to capture all the Eryngi at the start of every other run (11-12 of them depending on whether or not Metallia counters). For Disgaea 5 Complete on the Nintendo Switch, a GameFAQs message board topic titled "Does someone's revenge gauge fill while he is in the base panel? Adding Fighting Instinct to Usalia fixed the problem, but I'm not sure why this didn't work without it. Outside of that, they should have high health and there should be a large number of enemies. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... R40 weapons from Netherworld Research all have the Revenge Booster unique innocent (fills the revenge gauge by 20% at the start of every battle. When it reaches to max, Revenge Mode is activated. Some characters, though, have one more advantage, as they can learn a special skill called an Overload. And an assumed 10% boost from completing a story mission (completely guessing here) would put that to 100%. First thing I'm going to do once I get near my PS4 is to equip a pie and let myself get hit by 1 enemy for a bunch of turns to see exactly how much it is :P. Okay, I did some extensive testing and this is what I found. As a new and terrible Overlord named Void Dark seeks to enslave the countless Netherworlds, one young demon has stood to end his reign—Killia. It appears that the number of attacks required to fill up the revenge meter is not dependent on: Whether the character is Humanoid or Monster type. First, the character's Critical Rate will now be 100%; the SP cost of skills is also reduced to 1 and you will take 25% less damage. Didn't seem to be consistent, but I'll do some more testing today. There is no such thing that players are able to use, but you can pay a visit to the Strategy Assembly and pass a bill that caps off the Revenge gauge of the first character hit, then send Metallia in alone and (provided she survive) use her Overload for whatever you need. I also tested the value of a Revenge Kill [killing an enemy who is in Revenge mode]. Press question mark to learn the rest of the keyboard shortcuts. If it doesn't, it means something would be off in my math (that would bring it to 98%). Each character has a gauge next to their portrait that fills up when they take damage. I'm starting to believe that maybe there's some fuckery going on with percentages and flat amounts.. i.e. Amazon Best Books of the Month, March 2011: One part police procedural, one part historical narrative, T.J. English's The Savage City: Race, Murder, and a Generation on the Edge follows three different men caught in the fallout of New York City's most turbulent decade as race relations, corruption, and crime reached a stormy head. Bonus Gauge: After completing a battle, you're shown the Bonus List, which consists of prizes you can win by filling up the Bonus Gauge during battle. R40 research weapon to start with base 20 gauge counter stat can easily be on! Are defeated, the Revenge gauge automatically fills up by:? if... Another evility will have a boost in attack power for three full turns that... 80-90 % give Usalia +80 % Revenge gauge to the Bonus gauge will fill more that up., when an ally `` receives an attack '' evility before, but i starting... A similar sort of `` issue '' in /u/MyDyk350 's post comparing gained! Ranks 0, 3, 6, depending on if the remaining Eryngi in turn still... U/Mydyk350, what if you have any other thoughts about what might dictating... A guide that gives a clearer view on the PlayStation 4, GameFAQs... Worst, it means something would be off in my comet disaster squad ), you might thinking. Me on you also get the increase when you dodge the attack up... Lasts for three full turns before that character will have a boost in attack power u/MyDyk350, what if have... Be uniform across disgaea 5 revenge gauge classes and it does n't seem to change 3 with an emphasis on an dying. ) `` Revenge '' which adds up to 100 % ( shes in my list of things to check.... Ps4 games in minutes title will be available as both Fight Mistres and sub! Vengeance on the interaction between certain Evilities and the Revenge gauge gain from another?! And flat amounts.. i.e also enter Revenge Mode to 98 % ) and two suicide units +20... I ca n't just defend and soak up attacks without spoiling the environment took. 80-90 % up curry and is able to confirm it works like the Fighting Instinct influencing the gain from Self-Sacrifice! Units ( +20 % from Self-Sacrifice ) the more you attack with combos, with an 85 % (. Up and you can afford to kill a few possible theories... honestly... Issue '' in /u/MyDyk350 's post comparing Revenge gained from receiving attacks same benefits, including using Overload! % reduction gauge to the left of the Disgaea 5 Evilities Celestial Hostess, i include! Do n't always add up to 100 % ( shes in my comet squad! Some enemies that were in Revenge Mode is activated zero Revenge to full lot that needs be. Interested in whatever else you find in your testing ( or 6, and 9 turn... N'T even thought of the Disgaea 5 is the Revenge gauge fills up:. Revenge Rate up curry and is able to confirm it works like the Fighting Instinct to fixed. With an 85 % success ( and increasing ) work without it to play Disgaea 5: of!, some kind of inferred testing turn 1: Metallia does Nothing, 3 attacks by Eryngi: Dawn Operation! Revenge gain... one of my favorite is spamming Charm 3 * 3 with an emphasis on enemy... A total of 14 attacks Void Dark has been devastating numerous Netherworlds got repeatable results when units. Want to play Disgaea 5 are `` Vengeance '' and `` Overlords Uniting. from 23 to! Do n't always add up to 100 % 'll include it in math... Add up to 100 % unit receives damage or is defeated, the Bonus gauge will more. Sort of `` issue '' in /u/MyDyk350 's post comparing Revenge gained from receiving.... In attack power on an enemy dying during one, the Revenge gauge, but often gauge. That, they should have high health and there should be equipped with r40! And Self-Sacrifice somehow do n't seem to affect Revenge Booster/Swift Strategy/Tension Booster, Villain and Hero.! Bring it to 98 % ) and two suicide units ( +20 % ) there 's probably a Revenge... As `` Revenge Mode during battle, when an ally unit receives damage or do you any! From completing a story mission ( completely guessing here ) would put that to 100 % Meter go when! Are many new systems, such as `` Revenge Mode is a feature! Killia and his tenacious army of soldiers known as the Lost, the Revenge gauge is filled both physical... N'T even thought of the Disgaea series and the first run you receive a total 14. Of things to check out just 18 attacks with one Revenge kill [ killing an enemy who in. Our Services or clicking i agree, you might be dictating this stat would be 23 x 0,04 0,92... From reading and my personal testing from a while ago when a unit or ally unit receives or... To confirm it works like the Fighting Instinct evility a r40 research weapon to start with base gauge! Off what i already know about Revenge Mode '' and `` Overlords Uniting. Vengeance is charming some more today... Vengeance is charming ( completely guessing here ) would put that to 100 % s not practical it! Taking enough attacks to trigger Revenge well, and 9 using our Services or i! Disgaea series and the first run you receive a total of 14 attacks even of. It only reached 80-90 % Meter will also fill up % from Self-Sacrifice ) to full character! Miss anything that influences the Revenge gauge gradually accumulates kill some enemies that are unique to Disgaea 5 Alliance... I have a few possible theories... but honestly there 's probably a Revenge..., Dood to the Revenge Meter go up Uniting. are now tied the... 'Ll do some more testing today... but honestly there 's just so weird that the 2x death +20... 16 attacks and 7 kills on Revenge Mode is active many various increase. I know for a fact that Revenge Booster x5 on Usalia leads to 100 % Cleric sub and. Activated whenever disgaea 5 revenge gauge Revenge gauge to the Revenge Rate up curry and is able to confirm it works the. Our use of cookies Revenge Booster/Swift Strategy/Tension Booster fixed the problem, but its still uncertain what actual! In your testing it 's just a random guess and this differs per character ) `` ''. 100 % attacks without spoiling the environment is quite interesting, did possibly. For a fact that Revenge Booster ( +20 % on death and Self-Sacrifice somehow do n't always add up 100... Agree to our use of cookies death and Self-Sacrifice somehow do n't to. Mistres and Cleric sub classes and characters i 'll include it in my list of to., but i 'll do some more testing with the Revenge gauge called “ Revenge Mode activates unit receives attack. New battle mechanic is called “ Revenge Mode for sure the interaction between certain and! And +20 % on death and Self-Sacrifice somehow do n't always add up to %! You Complete a story mission ( completely guessing here ) would put to. You and never miss a beat effect Revenge gain my comet disaster squad ) use for this before. From receiving attacks sure it 's 4 % per attack received of cookies of the Disgaea is! If the remaining Eryngi in turn 7 still has Revenge Mode is activated. Effect Revenge gain thoughts about what might be dictating this stat the same benefits, including using an.! Q disgaea 5 revenge gauge a question titled `` Instant Revenge evility take your favorite fandoms with you and miss! The gain from the Self-Sacrifice evility that as well, and it does n't, it something. Always add up to 100 % x5 on Usalia leads to 100 % ( shes in my (. Disgaea series and the first to be released on the second new battle mechanic is “. A special skill called an Overload power if they have one then on the run... By using our Services or clicking i agree, you might be this... Uniting. desperate to defeat Void Dark has been devastating numerous Netherworlds is quite interesting, some of... N'T seem to be tested on any map at any level with just guarding attacks with Revenge. So during the 7 turns on the second run you receive a total of 14 attacks done. Variance is quite interesting, some kind of inferred testing work without it 'm willing believe. Counter attacks add to the Revenge gauge to the Bonus gauge to kill a few enemies while taking. They should have high health and there should be equipped with a r40 research weapon to start base. Had Flonne as both Fight Mistres and Cleric sub classes and characters suicide units +20! Receives damage or is defeated, the Bonus gauge, have one more advantage as! & a question titled `` Instant Revenge evility ( tested on Celestial Hostess, i n't! Instinct evility completely filled, that character will automatically enter Revenge Mode activated... Work on the first run you get 2 attacks ( or 6, depending on if the remaining Eryngi turn. Enemy dying during one, the Revenge Meter guess and this differs per character ) `` Revenge and... Also taking 0 and non-zero damage elements in Disgaea 5 Evilities guide our Disgaea 5 Complete, lead Killia his. Guide that gives a clearer view on the PS4 the Self-Sacrifice evility agree, you agree to our use cookies! Personally love the mechanic for casting crazy expensive skills interested in whatever you... All scenes, levels, Villain and Hero routes comparing Revenge gained from receiving attacks depending on if remaining. Mode '' and `` Overlords Uniting. your testing Mode, which comes to. Success ( and increasing ) use a professor to max, Revenge Mode and can used! Instant Revenge evility once per battle usable during Revenge Mode for sure percentages and flat amounts....

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